Welcome to the RPG Darkness Falls.
This is just a small attempt at a players guide, from the players, and,
currently, it has no affiliation to the creators of Darkness Falls.
It is intended for the newbies that have just downloaded the game and never
played before. It is not, however, full of hints and cheats that
will take away from game play, so lets just get started with the basics.
The Online Players Guide <OPG> is
just the raw basics, very raw... I still suggest you read it before
game play. You can find it in your Darkness Falls directory under
Dark.hlp. Also, while you're there, you might want to check out the
Dfmanual.txt and the Faq.txt file. And, if you want to find out who
that Arnak guy is that everyone's been talking about, check out the game's
history at Tamia's
Downfall. One last thing you might want to read before you start playing
is the Rules
Now that all that's out of the way,
lets get down to what this page has to offer.
Creating Your First
Moving Around In The
Learning How to
Leveling Up Your
What's a Smithy and
Why Should I Care?
and Fun Commands
Your First Character
Okay, ready? Here comes the fun
part. Creating your first character. Just click on that cute
little create button, enter a name, and choose male or female.
Now it's time to pick your character's
race. This is a hard choice, and if you need a little bit more information,
just check out the Character
Class's and Guild's page. Another good thing to do is take a
test run of all the different races, level them a couple of levels to familiarize
yourself with them, then choose who you want to portray in the city of
After you choose a race, it's time to
roll your character's stats. Right now, don't worry about getting
a great roll, just find one that looks good and go with it. Later,
when you're ready to make your permanent character, you'll be spending
HOURS in front of this screen, possibly days. You'll learn more about
the importance of the stats as you play.
After clicking accept, you'll see your
character's information and abilities, based on your roll and race.
When you get back to the main menu,
the character you've just created should already be selected, so just click
play to enter the game. Now is a good time to type help.
Around In The Game
There are a couple of ways you can use
to move around in the game. If you want to look around, type look,
hit enter, or you can use you're mouse to click on the center of the compass.
The easiest way though, is to make sure you're Num Lock is turned off,
and hit 0 on the key pad.
This is also how you move from room
to room in the game. Type direction, (i.e. north, south, up, down,
etc.) hit enter. Click the direction on the compass or use the key
8 = North
2 = South
4 = West
6 = East
How To Attack
Now, on to battle. What to attack?
Not much when you're level one. Keep in mind that a squirrel can
kill you easily right now, and yes, the higher level players do giggle
when they see
Canon was just killed by a squirrel!
Stick with the wondering merchants and
poor peasants right now, and remember to bandage if you're low on hit points.
Also, keep in mind that you don't have
to type out the full word.
is the same as
If fact, you'll probably find out that
typing 'att p' accomplishes the same feat, but isn't a great idea.
One day you might find yourself hitting enter right as the poor peasant
walks out of the room and a fellow player walks in by the name of Passie.
Passie might not be to happy that you just attacked him.
What's worse? You being a magic
user by the name of Passie and casting right as that dern peasant walks
out of the room.
Just try and get in the habit of typing
3 letters, what ever you're fighting.
Now you know how to move and fight.
Let's move on to the communication in the world of DF. First, make
sure that you have your chat window open. That is, click on your
window menu and make sure that chat is selected. Now here are your
basic chat commands.
If you haven't joined a guild yet, you
can gsend right now to all the other neophytes in the game. What's
a neophyte? Just someone who hasn't joined a guild yet, most commonly
a level one character. After you've joined a guild, you will probably
see a lot more chat going on, most likely everyone will have just welcomed
you to the guild. Here's a great tip for gsend etiquette. If
you ask a question, or ask if anyone has an item and you get no response,
don't get mad and DON'T SCROLL. Most likely, no one knew the answer,
no one has the item you requested, or everyone's to busy hunting and just
isn't paying attention to the text buffer. They aren't being rude.
Up Your Character
Now some tips on leveling up your character.
When you first start out, your little info box will say
1500 exp to lvl 2
At this point, ya might be thinking,
no problem, I'll just kill me a couple hundred wondering merchants and
I'll be in business. Well, once you make level 2 and you're able
to join a guild, hopefully one of you're new guild members will give you
a better weapon and some good equipment. Now your little info box
4500 exp to lvl 3
So, off ya go to battle some more peasants
and travelers and you might find it's an easier fight. You also might
notice that you're not getting as much experience for them as you were
when you were level one. You might want to wander off into the oak
grove and try and take on some caltrops and effigys. Pretty soon,
you'll be level 3 and going into some form of shock when you look down
at your info box.
14000 exp to lvl 4
I remember back to the first time I
made level 3, I was thinking the game was cruel and completely unfair and
that I would never make level 4. Heheh, hang in there. As you
learn the in's and out's of the game, it will get easier and pretty soon
you'll find out how to get a new character to level 4 within an hour.
Now some tips on getting a high level
character. About the best advice I can give you is BE NICE!
Keep in mind that this is a PK game, and if you decide to start a fight
with another player before you're level 11, it's pretty much a guarantee
that you'll end up ded. So, for you men out there, remember to bow,
and you ladies, remember to curtsy. And if you know for a fact that
you're right and that they are wrong, just nod and bite you're tongue.
If you spent hours rolling an awesome character with unbelievable stats,
then bite your tongue HARD, and go on about your business. It's a
long hard journey to make it to level 16 anyway, and it will only make
it that much more harder if you become a KOS, (kill on sight.)
Another fast way to get a KOS out on
a character is by looting. Looting is a big NO NO. So if you
walk into a room with a lot of great items on the ground, leave them on
the ground. It belongs to someone that was just killed and is in
the process of getting resurrected and on his way back to claim his stuff.
Your duty at this point is to stand guard and kill any monsters that may
come into the room to pick up the stuff and wonder off with it.
Also, you don't want to become an experience
thief. That is, you don't want to come in and start attacking a monster
that someone else is already engaged with. This normally doesn't
result in a KOS, unless you continue to do it repeatedly. If ya just
get trigger happy and bash a monster before you notice the other guy, just
say you're sorry and go on. We've all done it before, it's forgivable.
So, just remember to make a lot of friends.
It'll pay off someday if ever you happen to find that you've become lunch
meat for a horde of giant snow worms. Someone might just drag your
lifeless corpse to the nearest hospital and have you resurrected, or replace
some of your equipment if you had to release.
a Smithy and Why Should I Care?
Releasing is not the only way to loose
Just think how much your weapon goes
through, hacking into endless monsters, over and over again.
And that armor? Yeah, it's taking
it's abuse while saving you from some hard hits from those higher level
monsters. Eventually, your sword's not gonna be able to slice a banana,
and the rest of your equipment isn't gonna be in the greatest of shape,
either. So, your armor is taking care of you, you better learn to
take care of it, too. That's where the Smithy comes in. After
about 10 or 15 fights, check the condition of your armor. When it
gets down to normal condition, it's time to make a trip to the Smithy and
fix it up. If you find or buy any equipment, it always comes in normal
condition, so it's best to
take it to the Smithy right away. If you never repair an item, eventually
it's gonna break. Now what do ya do with it? Well, you could
sell it, if it's an easy to find item, but if it's rare and valuable, find
a demon who can repair items, and remember to give him a generous tip.
Getting things repaired, either by Smithy
or Demon, it's gonna cost you money, and as a general rule, the more valuable
the item, the more it's gonna cost to get it fixed. Here's where
the bank comes in. Start depositing money as soon as you can, because
if you end up getting kilt and having to release, not only are you gonna
have to pay to have your constitution cured, you'll find that you dropped
all your silver with the rest of your items when you died. Always
try and keep enuff money in the bank to cover repairs and cure constitution.
The Smithy and the Bank that I have
marked for you are in the Tamia Deeps. There is also another Smithy
in the Reilyn Village, which only works on certain kinds of items, but
can get them to a better condition then the crypt smithy, and another Bank
in Eastern Tamia, which is much easier, not to mention safer, to get to
for low level characters.
Macros are a great help in the game
and they do tend to speed up game play quite a bit. Take for instance,
the spider caves. As a low level player, you'll be spending a lot
of time down there, and it does take a lot of time just to type all those
commands to get down there. Wouldn't it just be so much easier to
hit one button that zips you through 20 rooms in a few seconds, getting
you down to the action in an instance? Or even better, when you've
got about 5 hit points left, you're bleeding, you're poisoned, you've got
to get to the hole FAST. A macro at this point could save your character
a brutal death at the fangs of a blood thirsty rock spider. Convinced
you want to try this macro thing yet?
Okay, hit F1. There's you're mini
macro screen. I use this one for attack, so just to test it out,
type 'attack ' <remember to put the space in after attack> and hit save.
There ya go! You now have your first macro.
Now, there's gonna come a time when
you'll need to edit and delete macros. You can't use the mini macro
screen for this, so you're gonna have to click on your options menu and
click macro. This brings up the full macro screen. When you
do this, make sure that you are in a safe place, because you wont be able
to type in any commands while the screen is up. You'll also find
that not only can you use F1-F12 for macros, but also Shift+F1-F12, Ctrl+F1-F12,
Okay, now, lets make a macro that will
actually get you somewhere. Choose the key that you want to trigger
the macro, then cut and paste this line of text into it.
Now, you'll need to be standing outside
of the Hole when you trigger the macro if you want this to get you to the
right place. It will take you from Tamia Local, through Western Tamia
to the edge of Town Center. This is what you should see on your screen
once you've stopped moving.
You're walking on Processional
Way, near the Central Square. Processional Way goes straight east and west
from here to each of the City Gates. A steep hill rises sharply north of
the street, where a foreboding house stands. Dead trees line the walkway
that leads towards the house. The manor fills you with a feeling of dread.
Obvious exits: east, and west.
You also see Tamia's Haunted
Now, just type 'go house' and you're
off to explore. Don't worry about the description, it does sound
a bit foreboding, doesn't it? This house was designed for low level
characters and new players. Remember to look, and search, and try
out different commands, like push and move. Once you're done exploring
through the house, you'll be pretty familiar with how all the commands
work in the game. Just remember though, that anywhere you go in this
house, you'll be relatively safe. If you search here and find a hidden
trap door and go through it, chances are, you'll be fine. It doesn't
always work this way out in the lands of Tamia, though. So if you
find something that was hidden, you might want to ask your guild before
you slip on through and find yourself face to face with a cave bear who
thinks you look kinda yummy.
Well, I got you to the house, I guess
I should get you back to the Hole, eh?
You have to be standing outside of the
house when you trigger this macro, and this one will actually end you in
the Hole, not standing outside of it. Type 'cure all' and you're
ready to go off again!
Commands and Fun Commands
Some commands that you need to know
for game play:
or take <item> - allows you to get something
off the ground
- drops the item on the ground
- this is your basic attack command, but remember that each
race has it's own special attack command,
(i.e. berserk, pummel)
- always assess a new monster. If you get a message like
'You're lucky he hasn't killed you yet!'
you should probably leave it alone.
lists your character information
- lists your characters skills
lists your characters abilities
exp - lists
experience to next level and total experience gained
- lets ya know how much silver you have on you
- tells you how many hit and fat points that you have left and
tells you how bad you are bleeding or
- if successful, replenishes one hit point, remember to do this if ever
you see the message,
"You are almost dead!"
- you'll find some items in the game the will replenish hit and fat points
- same as above. You must be holding the item.
lists all the equipment that you are currently wearing and holding
inv - lists
everything that you are carrying
- searches the area for hidden things
me - this tells you the condition of one of your items
- you can hold two things. If you want to hold a weapon and a shield,
always hold the weapon first, making
sure that it's in your right hand.
- returns the item that you are holding
- I'll let you figure this one out for yourself...
- removes an item that you are wearing
- repairs the item if you're in a smithy
lets you read signs, books, boards, messages, etc..
if you don't have your pop ups turned on, use this when you're in a store
players name> - now you have a corpse with you. You have 2
to get him to a hospital and get him
resu <ded player>
- rezzes a player, but it costs silver
- this is if you're dead. It will put you back in your training area,
and you'll lose some exp and some constitution.
You'll auto release 2 minutes
after you died.
type this when you're in a hospital. If you don't cure your constitution
before you raise a level, it's lost
- deletes your character
quit - quits the game and gets you back to
the menu screen
Now, here is a list of some fun commands
that you don't need to know for actual game play:
salute wave nod
smile grin laugh
flex moon groan
bah woo dance
stand poke cry
howl growl arch
gasp pat roll
There are more, some I can't remember,
some I don't know about, and some that I refuse to list. :-)
Those I'll let you figure out by yourself.
Well, that should be enuff to get you
started in the game.
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This page was created by Snow Kitten.
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