Kobold:
found in the Cliff Caves and Plains of Hevok
Kobolds
are a cowardly, sadistic race of short humanoids that vigorously contest
the human and demi-human races for living space and food. They especially
dislike gnomes and attack them on site.
Barely
clearing 3 feet in height, koblods have scaly hides that range from dark,
rusty brown to a rusty black. They smell of damp dogs and stagnant
water. Their eyes glow like a bright red spark and they have two
small horns ranging from tan to white. Because of the kobolds' fondness
for wearing raggedy garb of red and orange, their non-prehensile rat-like
tails, and their language (which sounds like small dogs yapping), these
fell creatures are often not taken seriously. This is often a fatal
mistake, for what they lack in size and strength they make up in ferocity
and tenacity.
Lizardman (Lizardman King):
found in the Great Swamp
Lizard
men are savage, semi-aquatic, reptilian humanoids that live through scavenging,
raiding, and, in less hostile areas, by fishing and gathering.
Adult lizard
men stand 6 to 7 feet tall, weighing 200 to 250 pounds. Skin tones
range from dark green to gray to brown, and their scales give them a flecked
appearance. Their tails average 3 to 4 feet long and are not prehensile.
Males are nearly impossible to distinguish from females without close inspection.
(LOL) Lizard man garb is limited to strings of bones and other barbaric
ornament.
Nymph:
found in Rowangroves and Azure Rainforest
So beautiful
that a glimpse can blind or even kill a man, the nymphs are the embodiment
of loveliness, a triumph of nature.
A nymph's
beauty is beyond words - an ever-young woman with sleek figure and long,
thick hair, radiant skin and perfect teeth, full lips and gentle eyes.
A nymph's scent is delightful, and her long robe glows, hemmed with golden
threads, and embroidered with rainbow hues of unearthly magnificence.
A nymph's demeanor is graceful and charming, her mind quick and witty.
Ogre:
found in Greyknife Peaks, Valley of the Giants,
Serpentine Mountains, and the Orc Caves
Ogres are
big, ugly, greedy humanoids that live by ambushes, raids, and theft.
Ill-tempered and nasty, these monsters are often found serving as mercenaries
in the ranks of orc tribes, evil clerics, or gnolls. They mingle
freely with giants and trolls.
Adult ogres
stand 9 to 10 feet tall and weigh 300 to 350 pounds. Their skin colors
range from a dead yellow to a dull black-brown, and (rarely) a sickly violet.
Their warty bumps are often of a different color - or at least darker than
their hides. Their eyes are purple with white pupils. Teeth
and talons are orange or black. Ogres have long, greasy hair of blackish-blue
to dull dark green. Their odor is repellent, reminiscent of curdled
milk. Dressing in poorly cured furs and animal hides, they care for
their weapons and armor only reasonably well.
Orc: One
of the Eight Races of the game.
Orcs are
a species of aggressive mammalian carnivores that band together in tribes
and survive by hunting and raiding. Orcs believe that in order to
survive they must expand their territory, and so they are constantly involved
in wars against many enemies: humans, elves, dwarves, goblins, and other
orc tribes.
Orcs vary
widely in appearance, as they frequently crossbreed with other species.
In general, they resemble primitive humans with gray-green skin covered
with coarse hair. Orcs have a slightly stooped posture, a low jutting
forehead, and a snout instead of a nose, though comparisons between this
facial feature and those of pigs are exaggerated and perhaps unfair.
Orcs have well developed canine teeth for eating meat and short pointed
ears that resemble those of a wolf. Orcish snouts and ears have a
slightly pink tinge. Their eyes are human, with a reddish tint that
sometimes makes them appear to glow red when they reflect dim light sources
in near darkness. This is actually part of their optical system,
a pigment which gives them infravision. Male orcs are about 5 1/2
to 6 feet tall. Females average 6 inches shorter than males.
Orcs prefer to wear colors that most humans think unpleasant: blood red,
rust red, mustard yellow, yellow green, moss green, greenish purple, and
blackish brown. Their armor is unattractive besides - dirty and often
a bit rusty.
Otyugh:
found in the Southern Wharves
Otyughs
(Aw-tee-ug), also known as the gulguthra, are terrifying creatures that
lurk in heaps of dung and decay, waiting for something to disturb it.
There are two varieties, the regular otyugh, and its larger, more intelligent
offshoot, the neo-otyugh. They feed on dung and wastes from other
dungeon creatures (gulguthra means "dung-eaters") but also enjoy an occasional
snack of fresh meat.
Otyughs
have huge, bloated bodies covered with a rock-like skin that is brownish
gray in color, which is in turn covered with dung. They stand on
three thick legs that give them slow ground movement but enable them to
pivot quickly. They have three eyes on a leaf-like stalk that
moves quickly from side to side, enabling them to scan a large area.
The eye stalk is also a receiver/transmitter for their telepathic abilities.
Otyughs have a huge mouth with very sharp teeth in the center of their
mass. They also have two tentacles with leaf-like ridges that they
use to smash and grapple their opponents. The tentacles are covered
with rough thorn-like projections.
Pixie Sprite:
found in the Rowangroves
Pixies
stand about 2 1/2 feet tall. When visible, they resemble small elves,
but with longer ears. Pixies have two silver wings, like those of
moths. They wear bright clothing, often with a cap and pair of shoes
with curled and pointed toes. Pixies speak their own language, Common,
and the language of sprites.